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Thread Statistics | Show CCP posts - 25 post(s) |

Jenn aSide
Smokin Aces.
11191
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Posted - 2015.06.02 16:43:18 -
[1] - Quote
Bravo Ghost wrote:Anyone else having a tough time adjusting to the new icons? I find they look terrible especially when scaled and some of the icons just look like they belong in a pack-man game! Personally I would prefer the ability to make and import my own, having a decent knowledge of design software I am Sure I could make way better icons  Thanks for trying CCPGǪ 
I'm not having a hard time adjusting, it's easy to adjust to them. What's not easy is understanding why someone thought this mess looked cool and why CCP felt the need to fix something that was functional enough the way it was. EVE with brackets on in a place with a lot of ships and structures looks terribly messy.
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Jenn aSide
Smokin Aces.
11193
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Posted - 2015.06.02 21:25:11 -
[2] - Quote
Daemun Khanid wrote:I like the changes. After years of staring at the same UI its nice to see something new. I'll never understand ppls adversity to change.
Adversity to change has nothing to do with anything. Give us good changes and watch the complaining not happen.
I'll personally underastand people who advocate change for nothing more than the sake of change. If it ain't broke..... |

Jenn aSide
Smokin Aces.
11195
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Posted - 2015.06.02 21:29:22 -
[3] - Quote
Lil' Brudder Too wrote:CCP Claymore wrote: That would be me and my team, Team Game of Drones.
We are reading the feedback you are providing.
All I can say at the moment is please take some time to get used to the new icons if this is the first time you are seeing them. It has been a while since they last changed, if ever, and it will take a while to learn them again.
We are aware that the new icons do not look great with 90% UI Scaling. This is an issue we are looking at but is a bigger project due to the nature of UI Scaling.
We are monitoring your feedback and will try and respond to your issues and concerns.
Thank you for all your feedback so far.
That is your answer to ALL of the solid feedback from the SiSi thread? Incase you lost the linky for said threadYou guys are terrible....answer the hard questions like why we need to see small medium, and large belt rocks...? Atleast make another pass through that thread and tell us why our feedback was not used please. Some people put some serious time into giving it to you, it would be wise to not just blow them off simply because it hurts your pride.
That's the worst part of it, people gave CCP feedback and that was ignored. I am at least encouraged by the fact that they will consider "classic icons". If they do implement classic icons, for me personally the space invader icons will go the way of the Captains Quarters (ie technically still there but I wouldn't know it because I never use it). |

Jenn aSide
Smokin Aces.
11199
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Posted - 2015.06.02 21:36:32 -
[4] - Quote
CCP Surge wrote:Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity and at-a-glance awareness of the objects on grid.
Personally, that was unnecessary, the UI already gave more than enough information for us to do what we wanted to do. This new scheme is a messy clutter. I was just in a fight in providence and it was awful, I turned my brackets off and if I could have turned the overview icons off too I would have.
Quote: We've taken seriously the calls to include a "use classic bracket icons" option. Originally we thought having two sets of icons in the client might just cause confusion and miscommunication among players, and tough learning/teaching decisions for newbros as well as vets welcoming them in. However these concerns might be overblown, especially in regards to little bracket icons. In any case its definitely a debate worth having.
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Thanks for reading!
This part is, again, the only thing that give me some hope here. The new icons aren't a "shoot the monument and unsubscribe" issue, but they do lessen my enjoyment of EVE Online. The old icons were not perfect, but they were simple (Spartan even) and I think you'll find a good few of us player like that aspect of a thing...which is why were playing EVE Online in the 1st pace lol.
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Jenn aSide
Smokin Aces.
11199
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Posted - 2015.06.02 21:41:15 -
[5] - Quote
Malcanis wrote:I guess I'm the only one who kind of likes the new icons? ''
No there are others. The ONLY icon I've found I like so far is the acceleration gate icon, but the rest are silly and the overall scheme is overly complicated. As I've said, for at least some of us, simpler is better.
On my other toon I sat on a Titan bridge waiting to jump into a fight for 2 hours this afternoon, and I had my brackets on. We were in Lokis sitting on a titan. The lokis had cruiser icons that look like houses.
It like a Titan had just crash landed in some neighborhood...or into a huge game of monopoly lol. Other than believing this is an utterly unnecessary change and begging CCP to consider a classic icon toggle, I also think most of the icons are ugly to boot.
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Jenn aSide
Smokin Aces.
11199
|
Posted - 2015.06.02 21:45:26 -
[6] - Quote
Tyr Dolorem wrote:CCP Surge wrote:Also to address some of the concerns voiced, our overall aim was not to change the old icons just for the sake of something new or because we thought they weren't working, but to provide better granularity and at-a-glance awareness of the objects on grid. But change is tough and we are definitely keeping an eye on your feedback in all channels as we had been during testing on Singularity for the past while. This relatively small icons swap isn't an end-all-be-all "tough luck" change we're aiming to saddle the playerbase with. For now a few things
- I urge patience. There are dozens of new icons to learn, and it might take the brain a while to untangle the new "messy blob" at first. Post back in a few days and share if they've changed your game for better or worse after you've gotten a little more comfortable identifying them. We'll be keeping an eye on this post initial-reaction feedback closely.
- Check out this image to help learn your icons: http://images.contentful.com/kvd74o0q2fjg/4Hgu1BcYAE22wgokiKeYO4/4001f1c3132cc7749d9d25ec8851798e/NewOvervieBracket-IconsImage.jpg?w=1920&fm=jpg&q=85
- While GÇ£deconstructive feedbackGÇ¥ is cathartic in some ways I am sure, itGÇÖs likely not going to help get your point across. We are looking for specific feedback: What specifically don't you like about the new icons? Can you share an in-game story or experience which backs up your conclusions? It's the kind of feedback that's most useful to us when making calls on these types of things.
- We've taken seriously the calls to include a "use classic bracket icons" option. Originally we thought having two sets of icons in the client might just cause confusion and miscommunication among players, and tough learning/teaching decisions for newbros as well as vets welcoming them in. However these concerns might be overblown, especially in regards to little bracket icons. In any case its definitely a debate worth having.
Thanks for reading! I admire what you tried to do but I think it was implemented poorly. A different icon for small/medium/large asteroids? Common. I also just realised you have 12 different icons for cargo containers.... You need to address the wreck icons, I don't feel different icons for player and NPC wrecks is necessary, and the difference between looted and unlooted is too subtle for both. Drones need to go back to being just a cross, the only drone I can actually easily distinguish at the moment is a sentry drone because it looks so different from player ships. I don't particularly like the new over aesthetic either but I guess I'll just get used to it over time. CCP Surge wrote: We've taken seriously the calls to include a "use classic bracket icons" option. Please.
Well said, illustrates the issue of massive over complication perfectly.
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Jenn aSide
Smokin Aces.
11202
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Posted - 2015.06.02 22:46:37 -
[7] - Quote
Samuel Triptee wrote:I am enjoying the new icons and the information they give me at a glance. Now I am wondering what column I will use instead of "type"...
I hope it's a scaling issue with the capsuleers who are having difficulties getting used to them, because these work very well.
It's not a matter of getting used to them. I already have, I've been in a pvp fleet and incursion fleet and I'm currently running missions (vacation time is wonderful lol). It's a matter of the being ugly, unnecessary, hard to see for some people, less functional in some ways than the old icons and generally overcomplicated for their purpose. In other words, the whole thing is a generally bad idea.
It reminds me of all the times I ended up buying a new piece of some kind of tech only to find out that it was overly complex and buggy and thus less useful than the older version I was using. With a classic icon toggle switch it'd never see these things again, just like the Captains Quarters and the EVE launcher lol.
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